Please use this identifier to cite or link to this item:
https://repository.uksw.edu//handle/123456789/8764
Title: | Perbandingan Penggunaan Social Learning dan Tanpa Social Learning pada Soccer Game Optimization Tanpa Subtitute Player |
Authors: | Anggraeni, Herlyn |
Keywords: | metaheuristic;soccer game optimization;social learning |
Issue Date: | 2013 |
Publisher: | Program Studi Teknik Informatika FTI-UKSW |
Abstract: | Soccer Game Optimization (SGO) adalah satu metode Metaheuristic yang relative baru. Metode ini menggunakan pergerakan dasar sebagai analoginya. Metode Soccer Game Optimization memiliki dua komponen dasar, move off dan move forward. Penelitian ini membandingkan performa Soccer Game Optimization dengan Social Learning dan tanpa Social Learning. Berdasarkan eksperimen didapatkan hasil SGO tanpa Social Learning lebih baik daripada Soccer Game Optimization dengan Social Learning Soccer Game Optimization (SGO) is a new of Metaheuristic method that uses football player as its analogy. The method consist of two fundamental component, ‘move off’ and ‘move forward’. This research aims to compare the performance of Soccer Game Optimization using Social Learning and without Social Learning. The experiment result on 10 continuous benchmark problems show that the SGO without Social Learning perform better than the SGO with Social Learning |
Description: | Tidak dipublish karena tidak layak terbit |
URI: | http://repository.uksw.edu/handle/123456789/8764 |
Appears in Collections: | T1 - Informatics Engineering |
Files in This Item:
File | Description | Size | Format | |
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T1_672011705_Judul.pdf | Halaman Judul | 1.51 MB | Adobe PDF | View/Open |
T1_672011705_Abstract.pdf | Abstract | 171.72 kB | Adobe PDF | View/Open |
T1_672011705_Full text.pdf Restricted Access | Full text | 1.3 MB | Adobe PDF | View/Open |
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