Please use this identifier to cite or link to this item: https://repository.uksw.edu//handle/123456789/8764
Title: Perbandingan Penggunaan Social Learning dan Tanpa Social Learning pada Soccer Game Optimization Tanpa Subtitute Player
Authors: Anggraeni, Herlyn
Keywords: metaheuristic;soccer game optimization;social learning
Issue Date: 2013
Publisher: Program Studi Teknik Informatika FTI-UKSW
Abstract: Soccer Game Optimization (SGO) adalah satu metode Metaheuristic yang relative baru. Metode ini menggunakan pergerakan dasar sebagai analoginya. Metode Soccer Game Optimization memiliki dua komponen dasar, move off dan move forward. Penelitian ini membandingkan performa Soccer Game Optimization dengan Social Learning dan tanpa Social Learning. Berdasarkan eksperimen didapatkan hasil SGO tanpa Social Learning lebih baik daripada Soccer Game Optimization dengan Social Learning
Soccer Game Optimization (SGO) is a new of Metaheuristic method that uses football player as its analogy. The method consist of two fundamental component, ‘move off’ and ‘move forward’. This research aims to compare the performance of Soccer Game Optimization using Social Learning and without Social Learning. The experiment result on 10 continuous benchmark problems show that the SGO without Social Learning perform better than the SGO with Social Learning
Description: Tidak dipublish karena tidak layak terbit
URI: http://repository.uksw.edu/handle/123456789/8764
Appears in Collections:T1 - Informatics Engineering

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